Smartphone app "Nintendo Switch Online" now supported.
If matched with someone in online play, you can automatically match with them on the app as well to engage in voice chat.
Party Match, Ranked Match, Friends, and Party Crash are supported.
Video Playback from the Dashboard is now smoother.
The following ARMS have been adjusted:
Toaster
Reduced extension speed.
Increased speed of charge attacks.
Roaster
Reduced extension speed.
Increased speed of charge attacks.
Sparky
Reduced extension speed.
Increased speed of charge attacks.
Decreased homing.
Chilla
Reduced extension speed.
Increased speed of charge attacks.
Decreased homing.
Bubb
Increased homing.
Buff
Increased homing.
Nade
Decreased extension speed.
Increased speed from extension to retraction.
Tribolt
Decreased speed of charge attacks.
Widened area of effect of charge attacks.
Triblast
Decreased speed of charge attacks.
Widened area of effect of charge attacks.
Revolver
Increased curving.
Decreased rush damage.
Retorcher
Increased curving.
Decreased rush damage.
Hydra
Increased curving.
Increased time from drop to retrieval.
Biffler
Increased curving.
Increased time from drop to retrieval.
Popper
Increased curving.
Decreased retraction speed.
Decreased rush damage.
Cracker
Widened area of effect of charge attacks.
Decreased rush damage.
Boomerang
Decreased speed when thrown with an outside curve.
Increased extension speed of throw attacks.
Coolerang
Decreased speed when thrown with an outside curve.
Increased extension speed of throw attacks.
Increased homing.
Chakram
Increased flotation for jump attacks.
Decreased homing.
Ramram
Increased flotation for jump attacks.
Decreased homing.
Phoenix
Increased extension speed of throw attacks.
Decreased rush damage.
Thunderbird
Increased extension speed of throw attacks.
Decreased rush damage.
Megaton
Increased expansion rate for charge attacks.
Decreased time from drop to retrieval.
Megawatt
Increased expansion rate for charge attacks.
Decreased time from drop to retrieval.
Homie
Decreased time from drop to retrieval.
Seekie
Decreased time from drop to retrieval.
Slapamander
Decreased retraction speed.
Increased homing.
Slamamander
Decreased retraction speed.
Increased homing.
Whammer
Increased retraction speed.
Kablammer
Increased retraction speed.
Parasol
Increased extension speed of throw attacks.
Decreased rush damage.
Increased flotation for jump attacks.
Parabola
Increased extension speed of throw attacks.
Dragon
Changing the angle when firing the laser is now slower.
Increased rush damage.
Ice Dragon
Changing the angle when firing the laser is now slower.
Increased rush damage.
Blorb
Increased speed of charge attacks.
Increased expansion rate for charge attacks.
Increased flotation for jump attacks.
Adjusted pathing for rush attacks.
Glusher
Increased speed of charge attacks.
Increased expansion rate for charge attacks.
Increased flotation for jump attacks.
Adjusted pathing for rush attacks.
Funchuk
Decreased speed of charge attacks.
Increased speed of jump attacks.
Brrchuck
Decreased speed of charge attacks.
Increased curving for jump attacks.
Scorpio
Reduced extension speed.
Increased retraction speed.
Increased time from drop to retrieval.
Skully
Increased homing.
Lokjaw
Increased curving for projectiles launched from charge attacks.
Increased homing.
Guardian
Increased expansion rate while extending.
Increased expansion rate for charge attacks.
Clapback
Increased expansion rate while extending.
Increased expansion rate for charge attacks.
Decreased rush damage.
Decreased time necessary to fire a rush attack.
5.3.0 (11 April 2018)
New "Dashboard" feature added.
Check out the latest rankings, and tons of useful videos!
From Dashboard you can see the following:
Latest Worldwide & Regional Rankings.
Party Crash Ranking by time slot.
ARMS "Tips & Techniques" video collection.
"Fighter Focus" video collection with tips for each fighter.
"Tournament Clips" to so you can learn from the best.
15 Images added to Gallery.
Korean language is now supported.
Adjusted abilities of some fighters and ARMS as follows:
Ribbon Girl
Freshening up lightens your heart and your feet. Ah, Spring! Increased air dash movement speed.
But it feels like her feet don't quite touch the ground properly… Decreased dash movement speed.
Misango
Increased rush gauge fill rate when in red and blue spirit form to be equal to that of other characters.
Coolerang
Increased extension speed.
Increased retraction speed.
Lokjaw
Increased retraction speed.
Fixed issue where under certain conditions ARM would not recover for an extended time.
Scorpio
Increased charge attack damage.
Decreased retraction speed.
Skully
Increased charge attack damage.
Decreased homing.
Glusher
Increased charge attack damage.
Parabola
Increased expansion rate while extending. No change to expansion during charge.
Nade
Decreased retraction speed.
Chakram
Decreased charge attack speed.
5.2.0 (7 March 2018)
The Party Crash mode "Big Time ARMS" can now be selected in regular battle as well, so you can try something a little different. Feel free to use it as a handicap!
Prior to battle, when selecting ARMS, you can toggle this on and off with the Y button.
This feature can be used in Versus - Fight.
Can’t be used in online battles.
Added 15 new images to Gallery.
Fixed issue where fighters with super armor would not have their ARMS disabled by electric attacks during a rush attack.
Fixed issue where a noise would repeatedly play if communication was lost while Dr. Coyle had her extra ARMS out.
Adjusted abilities of some fighters and ARMS as follows:
Springtron
Specs improved thanks to a certain girl genius! Movement during a super charge has been greatly increased.
He’s a little heavier now, but that’s fine! Movement speed for normal jumps has decreased.
Lola Pop
Increased movement speed when jumping.
Misango
Rush gauge now fills at a rate equal to other fighters during normal times.
Also made it somewhat less difficult for the rush gauge to fill when blue or red.
Byte & Barq
When jumping while on top of Barq, fixed an issue where a shockwave could be seen emanating from Byte as well.
Fixed an issue where, under certain conditions, the switch on Barqs head would stay pushed in.
Dr. Coyle
Fixed an issue where, under certain conditions, extra ARMS would appear while firing ARMS.
Nade
Fixed issue where self-destruct could occur during rush.
Bubb
Increased charge attack speed.
Parasole
Increased rush attack speed.
Parabola
Increased rush attack speed.
Glusher
Decreased time from drop until collection.
Blorb
Decreased time from drop until collection.
Skully
Increased rush damage.
Lokjaw
Increased retraction speed.
Clapback
Decreased retraction speed.
Decreased time until automatic retraction after placement.
Popper
Decreased extension speed.
Decreased retraction speed.
Chakram
Decreased expansion rate for charge attacks.
5.1.0 (1 February 2018)
Added new "Gallery" feature. Unlock amazing illustrations using in-game currency, or by fulfilling certain conditions.
Added new badges.
Added badges earned when certain pairs of fighters rack up battles together.
Added badges earned by repeatedly using each ARM.
And so many more!
New additions to Party Crash.
ARMS Labs have manufactured the ultimate version of Hedlok. It will appear only in Party Crash.
ARMS Labs have thought up some new Bonus Periods. Look out for them!
If a featured fighter is losing by more than 1000 points in the current lobby, the bonus for using them will increase from 1.5x to 2x. Time for some comebacks!
Added "Tournament Mode."
A mode made for tournaments with all ARMS unlocked.
When in Tournament Mode you will be unable to play other modes such as Grand Prix or Ranked Match, and you won’t receive badges or in-game currency. Records will also not be recorded.
You can switch between Normal Mode and Tournament Mode on the Top Menu by holding in the R Stick and pressing L and R.
Fixed an issue where Dr. Coyle’s extra ARMS would not fire correctly.
Fixed an issue where the Ramram would stop moving in mid-air.
Fixed an issue in Skillshot, where the Tribolt would fail to return after punching.
5.0.1 (12 January 2018)
Adjusted abilities of some fighters and ARMS as follows:
Misango
Refreshed in both body and mind for 2018. Happy New Year!
Increased movement speed when jumping.
Increased arm size.
Lokjaw
Increased speed of rush attack.
Decreased time interval before launch of rush attack.
Skully
Improve curving.
Improved homing.
Glusher
Increased expansion rate when extending.
Clapback
Decreased expansion rate when extending.
Decreased maximum reflection angle.
Popper
Decreased retraction speed.
Chakram
Decreased homing.
Brrchuk
Decreased homing for jump attacks.
5.0.0 (22 December 2017)
New fighter “Dr. Coyle” is now available. Play the Grand Prix at LV6 or higher as someone other than Dr. Coyle and see what happens...
New ARM “Lokjaw” added.
New ARM “Parabola” added.
New ARM “Brrchuk” added.
New stage [NAME REDACTED] added.
For Grand Prix LV6 and lower, the computer will now get stronger as you get deeper into the Grand Prix.
For Grand Prix LV7, the computer will start out strong right from the first match, as usual.
You can now view stats from previous Party Crash events in “Stats.”
Added new badges related to Dr. Coyle.
Fixed issue in online play where the healing area created by HP Juice would sometimes shift position.
Adjusted abilities of some fighters and ARMS as follows.
Lola Pop
The holidays are a busy season for street performers, so Lola Pop is fired up! Her charges now persist longer.
Whammer
Lessened deceleration when knocking down mid-weight ARMS.
Kablammer
Lessened deceleration when knocking down mid-weight ARMS.
Blorb
Lessened deceleration when knocking down mid-weight ARMS.
Scorpio
Increased retraction speed.
Shortened waiting time between flying off and retrieval.
Fixed issue where time needed for retraction could be greatly protracted.
Skully
Improved curving.
Increased rush damage.
Decreased speed of initial rush attack.
Adjusted the number of attacks needed for rush range to reach a maximum.
Glusher
Lessened deceleration when knocking down mid-weight ARMS.
Increased expansion rate of charge attacks.
Megaton
Megawatt
Lessened deceleration when knocking down mid-weight ARMS.
Increased speed of charge attacks.
Decreased speed of normal attacks.
Toaster
Decreased speed of initial rush attack.
Adjusted the number of attacks needed for rush range to reach a maximum.
Sparky
Decreased speed of initial rush attack.
Adjusted the number of attacks needed for rush range to reach a maximum.
Chilla
Decreased speed of initial rush attack.
Adjusted the number of attacks needed for rush range to reach a maximum.
Bubb
Decreased speed of initial rush attack.
Adjusted the number of attacks needed for rush range to reach a maximum.
Buff
Decreased speed of initial rush attack.
Adjusted the number of attacks needed for rush range to reach a maximum.
Roaster
Decreased speed of initial rush attack.
Adjusted the number of attacks needed for rush range to reach a maximum.
Nade
Decreased speed of initial rush attack.
Adjusted the number of attacks needed for rush range to reach a maximum.
Slapamander
Increased the time interval between initial launch and extension.
Increased extension speed.
Slamamander
Increased the time interval between initial launch and extension.
Increased extension speed.
4.1.0 (30 November 2017)
The mysterious new fighter "Springtron" can now be selected.
His initial ARMS are the same as Spring Man.
When Spring Man unlocks new ARMS Springtron will also have access to them.
New badges added.
Added badges that are unlocked via specific fighter/ARM combinations.
Added badges that are unlocked by fulfilling certain conditions on stages with environmental gimmicks.
And more!
Added support for traditional and simplified Chinese. You can switch your language in system settings.
Fixed issue in online play where immediately after time runs out guarding would be cancelled not allowing players to defend post-time attacks.
Fixed issue in Ranked Match where certain fighters' voices could be heard prior to the start of the match.
Adjusted abilities of some fighters and ARMS as below.
Misango
Duration of immobility when masking up reduced (The Misanga is pleased).
Scorpio
Increased curving.
Increased expansion rate of charge attacks.
Shortened wait time prior to scorpion jumping.
Decreased extension speed.
Decreased flotation during jump attacks.
Decreased speed of charge attacks.
Decreased homing during jumping attacks.
Skully
Increased curving.
Increased homing.
Decreased flotation during jump attacks.
Glusher
Increased retraction speed.
Fixed issue where retraction speed would be greatly slowed at times.
Homie
Increased rush damage.
Megaton
Increased retraction speed.
Whammer
Increased retraction speed.
Increased homing.
Hydra
Decreased retraction speed. Speed of charge attacks is unaffected.
Clapback
Decreased speed of direction changes during rush attacks.
Revolver
Fixed issue where under certain conditions projectiles would freeze in mid-air.
Retorcher
Fixed issue where under certain conditions projectiles would freeze in mid-air.
4.0.1 (17 November 2017)
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4.0.0 (16 November 2017)
Added new fighter “Misango.”
Added new ARM “Scorpio.”
Added new ARM “Skully.”
Added new ARM “Glusher.”
Added new stage “Temple Grounds.”
Added online event “Party Crash.”
A different take on the usual Party Match, presented for a limited time by ARMS Labs.
The more you play the more your level will go up, and you’ll be rewarded with badges and in-game prize money!
There’ll be an in-game notification when the event gets close, so don’t miss it!
When conditions for acquiring a badge are satisfied within a match, a “You got a badge!” message will now display at the end of the match.
In “Customize Controls” you can now press the + button to reset controls to their default settings.
Increased the length of the rope conjoining allies in team battles.
Decreased ARM speed in team battles.
Adjusted the abilities of certain fighters and ARMS as follows.
Ribbon Girl
She’s been working on her air game. Air dash movement speed increased.
She’s more comfortable in the air. Normal dash speed decreased.
Adjusted camera for better visibility during a quick drop.
Min Min
Increased normal ARM size.
Kid Cobra
Adjusted camera for better visibility during a charge dash.
Helix
Fixed issue where a high jump couldn’t be done when jumping on a trampoline in extended form.
Master Mummy
Fixed online play issue where rush would be triggered at the end of a throw.
Byte & Barq
Decreased movement speed when dashing.
Twintelle
Adjusted the deceleration factor when slowing down ARMS.
Revolver
Increased extension speed of 1st and 2nd rounds.
Retorcher
Increased extension speed of 2nd and 3rd rounds.
Homie
Increased retraction speed.
Whammer
Increased homing.
Roaster
Fixed issue where rush gauge did not decrease when inflicting flame.
Popper
Increased retraction speed.
Chakram
Decreased expansion rate for charge attacks.
Thunderbird
Decreased speed of charge attacks.
Decreased homing.
Slamamander
Decreased extension speed.
Decreased homing.
Clapback
Decreased maximum reflection angle.
3.2.0 (18 October 2017)
Added new “Badge” feature.
Receive neat badges as a reward for fulfilling certain conditions.
Wear your favorite badge and show it off to your opponent.
Added new “Recent Replays” feature.
Select from a list and view replays of past matches.
Replay data is automatically deleted when necessary, starting with the oldest data.
Also, future ARMS updates will cause all replay data from past versions to be deleted.
During replay playback, ZR will no longer switch between targets. The X button instead is used for all camera angle switching.
During replay playback, + - buttons no longer toggle HP gauge display, and instead now bring up the menu.
Fixed issue where, at certain timings, follow up attacks after wind attacks would not land.
Fixed issue where, after suffering an ice attack, players on a snake board could repeatedly jump and the snake board would continuously accelerate.
Fixed issue where, when battle rules are set to 1-punch KO, under certain conditions fighters would become unable to move.
We’ve identified an interloper who has been disrupting the Grand Prix, going after our fiercest competitors. If encountered, we advise you to dispatch them with prejudice.
Adjusted the abilities of certain fighters and ARMS as follows.
Lola Pop
It’s already been one month since she joined ARMS. Her beginner’s nerves have faded away, giving her increased movement speed during air dashes.
Increased movement speed during high jump.
Increased movement speed when bounding.
Adjusted speed when descending.
Byte & Barq
Decreased time interval between Byte and Barq’s respective attacks.
Max Brass
Decreased expansion rate of attacks when buffed up.
Increased distance from which he can approach targets.
Megawatt
Increased expansion rate when extending.
Increased extension speed.
Increased expansion rate of charge attacks.
Slamamander
Increased extension speed.
Biffler
Increased retraction speed.
Increased floatiness of jump attacks.
Boomerang
Increased expansion rate of charge attacks.
Coolerang
Increased expansion rate of charge attacks.
Revolver
Increased retraction speed.
Retorcher
Increased retraction speed.
Adjusted path followed when extending.
Nade
Fixed online play issue where explosive damage would trigger twice.
Whammer
Increased speed of charge attacks.
Kablammer
Increased speed of charge attacks.
Blorb
Increased expansion rate when extending.
Increased time needed to finish expanding.
Chilla
Decreased homing ability.
Tribolt
Decreased speed of charge attacks.
Increased time needed to finish expanding.
Fixed multiple online play issues.
Triblast
Fixed multiple online play issues.
Guardian
Fixed multiple online play issues.
Clapback
Fixed multiple online play issues.
3.1.0 (29 September 2017)
The versus stage Sparring Ring can now be selected.
It’s a square stage without gimmicks, used in the Warm-Up minigame.
Enjoy some serious bouts while enjoying the soundtrack of the ARMS Official Song (Electro-dance Ver.).
Sparring Ring will also appear as a stage in Ranked Match.
Fixed an issue in Hedlok Scramble where sometimes Guardian and Clapback ARMS would fail to expand.
Fixed issue where the rewards for 1-on-100 would change if played while searching for a Ranked Match.
Adjusted some fighters and ARMS as shown below.
Ninjara
After getting some advice from a Ninja College alum, distance traveled when performing a mid-air mist warp has increased. "Mid-air mist warp" refers to the ninja technique performed by dashing after jumping.
Sparky
Increased retraction speed.
Megawatt
Increased extension speed.
Slamamander
Increased extension speed.
Decreased retraction speed.
Biffler
Increased retraction speed.
Blorb
Increased retraction speed.
Adjusted how damage multipliers for Rush attacks function.Total damage when connecting with all hits is unchanged.
Funchuk
Increased the time span from exceeding a target until retraction.
Adjusted how damage multipliers for Rush attacks function. Total damage when connecting with all hits is unchanged.
Fixed issue during online play when Rush damage would increase under certain conditions.
Fixed an issue where at times an opponent’s throw could be deflected with a successfully completing throw attack.
Clapback
Decreased Rush attack damage.
Chilla
Decreased curving.
Phoenix
Decreased homing.
Thunderbird
Decreased homing.
Nade
Decreased speed of charge attacks.
Tribolt
Decreased speed of charge attacks.
Chakram
Decreased speed of charge attacks.
3.0.0 (14 September 2017)
New fighter Lola Pop can now be selected.
New ARM Funchuk added.
New ARM Biffler added.
New ARM Clapback added.
New stage Via Dolce added.
Customize Controls menu added.
This allows you to freely customize button mappings.
Access by pressing X on the fighter select screen, or from the pause menu in battle.
Condition for unlocking Ranked Match has changed from clearing Grand Prix on Level 4 to clearing Grand Prix on Level 1.
Stun charge attacks will now immobilize fighters for longer.
Fire charge attack damage has been reduced by 10.
After landing a hit on an armored opponent, there will now be a momentary delay before the ARM starts to retract.
In modes with multiple opponents, removed function where the targeted opponent would automatically switch to another opponent when the targeted opponent was knocked down.
Fixed issue where bomb blasts would not knock down players during their rush attack.
Fixed issue where bomb blasts could not be guarded when playing 1-punch KO.
Fixed issue where, under certain conditions, after connecting a wind type rush attack follow up attacks would be impossible.
Fixed issue where even in the process of shooting an ARM it was possible to charge-up when on a trampoline.
Fixed issue in Hedlok Scramble where if a communication error occurred at a specific time it would become impossible to grab the Hedlok powerup.
Fixed issue where fighters would sometimes go out of bounds during fights against Hedlok.
Adjusted some fighters and ARMS as detailed below.
Master Mummy
ARM size has been increased thanks to intense training.
Now holds a charge for longer.
Mechanica
Increased movement speed when jumping.
Increased movement speed when air dashing.
Max Brass
Decreased movement speed when buffed up.
Sparky
Increased extension speed.
Increased retraction speed.
Revolver
Increased speed of charge attack.
Shortened firing interval.
Retorcher
Increased speed of charge attack.
Shortened firing interval.
Boomerang
Increased speed when thrown with an outside curve.
Improved homing ability.
Adjusted path traveled when extending.
Coolerang
Increased expansion rate when extending.
Increased speed when thrown with an outside curve.
Improved homing ability.
Adjusted path traveled when extending.
Megaton
Increased extension speed.
Increased expansion rate when extending.
Megawatt
Increased extension speed.
Increased expansion rate when extending.
Increased retraction speed.
Increased speed of charge attack.
Increased charge attack damage.
Parasol
Increased speed of charge attack.
Increased expansion rate of charge attack.
Improved homing ability.
Homie
Increased retraction speed.
Improved homing ability.
Slamamander
Increased speed of charge attack.
Improved homing ability.
Tribolt
Increased extension speed.
Triblast
Increased extension speed.
Hydra
Increased retraction speed.
Chakram
Increased extension speed.
Increased speed of charge attack.
Guardian
Increased shield bash range.
Fixed issue where movement became impossible when both hands were disabled.
Fixed issue where it was possible to pass through parts of the stage to attack.
Roaster
Decreased extension speed.
Increased retraction speed.
Nade
Decreased retraction speed.
Popper
Decreased extension speed.
Decreased damage from charge attack.
Decreased damage from rush attack.
Increased retraction speed.
Cracker
Decreased extension speed.
Decreased damage from charge attack.
Decreased damage from rush attack.
Increased retraction speed.
2.1.0 (7 August 2017)
Moved “Training” to the top menu.
Added five exercises to “Training”, and added difficulty level indications.
Adjusted the way the rush gauge fills, decreasing the amount gained for punches that do not connect with the opponent.
When 3-4 players start a battle, instructions on how to switch targets will now be displayed. A cursor will also be displayed above the current target for a set time.
Adjusted hitbox sizes for fighters, improving issues where hits were not registered despite looking like hits.
Changed the pause, results, and replay menus in “Training” to be more convenient.
For “Best Stage” in Stats, made it harder for less frequently played stages to be selected, even if you have a high win ration on them.
Corrected issue that caused the game to hang-up when the ending was skipped at a particular time.
We have made the following adjustments for some fighters and arms:
Master Mummy
Increased dash speed.
Increased movement speed when jumping.
Mechanica
Increased movement speed when jumping.
Kid Cobra
Adjusted floatation when performing a jump attack.
Byte & Barq
Trained Barq to get up quicker.
Boomerang
Increased speed when throwing in a wide curve.
Increased extension speed.
Increased homing.
Coolerang
Increased extension speed.
Increased homing.
Revolver
Increased extension speed.
Improved curving performance.
Increased retraction speed.
Shortened the time needed from starting a rush to firing the first shot.
Retorcher
Improved curving performance.
Increased retraction speed.
Increased expansion rate when extending.
Parasol
Increased expansion rate when extending.
Increased retraction speed.
Decreased expansion rate for charge attacks.
Megawatt
Improved curving performance.
Increased retraction speed.
Slamamander
Increased homing.
Tribolt
Increased extension speed.
Decreased rush damage.
Triblast
Increased speed of charge attacks.
Homie
Increased rush damage.
Guardian
Made it so the electric shock when a charge attack connects lasts longer.
Corrected odd behavior that occurred when a rush attack connected with a wall or platform.
Blorb
Corrected odd behavior that occurred when a rush attack connected with an opponent that was not targeted.
Seekie
Decreased retraction speed.
Made it so the electric shock when a charge attack connects doesn’t last as long.
Ramram
Decreased retraction speed.
Decreased expansion rate for charge attacks.
Decreased speed of charge attacks.
Cracker
Decreased retraction speed.
Popper
Decreased retraction speed.
Hydra
Decreased retraction speed.
Bubb
Decreased extension speed.
Decreased expansion rate when extending.
Buff
Decreased extension speed.
Decreased expansion rate when extending.
2.0.0 (11 July 2017)
ARMS League Commissioner Max Brass added as a playable character.
New ARM "Nade" added.
New ARM "Roaster" added.
New ARM "Kablammer" added.
New stage "Sky Arena" added.
New versus mode "Hedlok Scramble" added.
Punch or touch the capsule containing the Hedlok mask to become Hedlok for a period of time.
This can be selected in Versus, Friend, or Local and it will also appear in Party Match.
"Stats" added to the Top Menu.
Check stats such as your most used fighter, best stage, and ARM accuracy.
"Events" added to the Top Menu.
Here you can set whether or not you want to join official online events.
Snake Park has been swapped out for Sky Arena in the Ranked Match stage roster.
Raised highest rank in Ranked Match to 20.
Increased the penalty for disconnecting during Ranked Match play.
Shortened the amount of time necessary for the following ARMS to return after being extended, making them easier to use: Megaton, Megawatt, Revolver, Retorcher, Boomerang.
Increased movement speed of the Guardian.
Improved visibility during charge attacks for the Popper and Cracker.
Increased the amount of time necessary for the following ARMS to return after being knocked down, increasing risk: Popper, Cracker, Hydra.
Increased the amount of time it takes to recover when a grab is deflected with a single punch.
Decreased the amount of damage when the Hydra’s rush connects with multiple consecutive hits.
Decreased the distance Kid Cobra travels when jumping.
Fixed issue where in some instances Ribbon Girl could remain airborne for an overlong period of time while continually attacking.
Fixed issue where Ninjara would not destroy the light boxes on the Ribbon Ring stage when getting up.
Fixed issue where the time necessary for the Triblast to return when deflected was shortened.
Fixed issue where ARMS such as Blorb and Megaton would catch on the ground and fail to fire.
Fixed issue where explosive ARMS would sometimes fail to explode when receiving an attack.
Fixed issue where the Slapamander would sometimes fail to hit Helix when he is extended.
In online play, fixed issue where the appearance or non-appearance of items could differ between devices.
In online play, fixed various issues with V-Ball including an issue where the ball would remain grounded and play would not proceed.
In online play, fixed an issue where sometimes Barq would continually defend against an opponents’ rush attack for a set period of time.
In online play, fixed issue where sometimes pillars in the Scrapyard would not be destructible.
1.1.0 (25 June 2017)
"LAN Play" support added. You can now battle against players via LAN. On the Top Menu, click and hold the Left Stick and then press L+R to switch between "Local" and "LAN Play."
"Arena Mode" added. This mode focuses on serious 1-on-1 matches and can be played via "Friends,""Local," or "LAN Play." Up to 4 players can be in the arena, and players not currently fighting watch as spectators.
Fixed issue where Kid Cobra was able to repeatedly do a charge dash while riding snake boards.
Fixed issue where Barq would warp a great distance away after Byte & Barq perform a rush attack while on a snake board.
Fixed issue where ARMs such as the Chakram would pass through the purple light boxes in the Ribbon Ring stage.
Fixed issue where Biff referred to the "ARMS Grand Prix" as the "AMRS Grand Prix."