Added support for Simplified and Traditional Chinese.
Tweaks
Show energy allocation of passive devices in ship stats screen.
Bugfixes
Fixed using Drone Disassembler on own drones not decreasing current drone count.
Fixed a handful of hardcore mode handicaps carrying over from sector 6 to sector 7.
Fixed splitter glyph additional projectiles having incorrect range/lifetime.
Fixed nano injectors not working while emergency shield is active.
Fixed enemy sentinel sometimes still firing discharger while dying/already dead.
Fixed life support damage sound still playing during game credits when winning a run with damaged life support system.
Fixed that the scatter gun didn't have additional projectiles on max. charge.
Fixed a bug where ore from mining drills would fly away out of reach right after being spawned when having tractor beam installed and being within pull range.
We have just released another small patch, which mainly prepares the game for its release on physical cartridges, but also fixes the following two issues:
Bugfixes
Don't offer additional primary weapon slot at tuning stations when having ancient weapon glyph equipped.
Fixed deadlock when a progress bar success type message was removed from viewport while equipment selection wheel was opened.
Added special "retro graphics" option that is unlocked after finishing a hardcore mode run.
Added an option to adjust the HUD marker size, and increased the default size of the HUD markers.
Tweaks
Improved performance e.g. when flying through asteroids and colonial stations.
Improved texture quality of explosions and the trading vessel.
Bugfixes
Fixed time speedup bug that occured when having Time Extender activated and either destroying Okkar frigate turrets or Outlaw Snipers or scrapping a Shock Rifle Pro that is floating in space.
Fixed no manufacturer being set for Plasma Powered Jump and Destabilizer Missile.
Fixed that the labels for Use Consumable and Confirm were switched in the Gamepad Schemes menu.
Fixed that the neutron cannon projectiles were not increasing in size over time.
Fixed that the navigation using the left analog stick would occasionally skip items in some menus.