Fixed an issue where game could become slower over a game session for some players.
Fixed issue where Enraged Guardian gates don't open if Crystal Guardian was defeated in Godhome.
Little weaver corpse: Audio now obeys volume controls.
Godseeker dialogue after radiance statue no longer plays in Godseeker mode.
HP reduced for Ascended/Radiant Collector's spawned enemies.
Leg Eater Discount now working correctly.
Nail arts now affected by bindings in Godhome.
Fixed issue where Dung Defender's balls got stuck in corner.
Fixed an issue where Hornet Sentinel could get stuck in wall during Godhome battle.
Fixed issue where defeating Failed Champion or Lost Kin in Godhome also counted as defeating them in Hallownest, missing achievement (if achievement was missed previously it should now be awarded when player next rests at a bench).
Added extra check to keep Pantheon of the Master bosses out of the ground.
Fixed issue with GM's final boss where attack would telegraph in wrong position.
Improved visibility of one of that boss's attacks.
Fixed issue where completing Trial of the Fool did not unlock God Tamer's statue in Hall of Gods.
Fixed file select screen display issue.
Godmaster boss 'PV' gets stunned more frequently.
Lifeblood Cocoons in Godhome produce more Lifeseeds.
Trial of the Fool is no longer a requirement for accessing Pantheon of the Sage.
Reduced HP of Godmaster's final battle.
Reduced Markoth's HP in Godmaster battles.
Several changes to Uumuu's Godmaster incarnation.
Fixed issue where Hornet Sentinel could get stuck in corner of her Godhome arena.
Fixed issue in final battle of Godmaster where a respawn could place player in the wrong location, ruining the battle.
Fixed issue where nail arts could lose their ability to damage enemies.
Fixed issue where a mechanism could be struck while it was retracted into the ground in Godhome.
Fixed issue where players could use Dreamgate to warp out of ending sequence and bust the game.
Fixed timer display issues for main game and Godmaster pantheons.
Fixed Moss Charger's rustling grass not appearing.
In Mantis Village, disallowed enemies from approaching the Mantis Claw item to prevent possible softlock.
Fixed an issue where save files would sometimes fail to load while Kingsoul is equipped.
Fixed an issue where striking certain invulnerable objects with a Nail Art could cause game to crash.
Fixed being able to soft lock the game (empty dialogue box) by hard quitting out after the final Nailsmith nail upgrade.
Fixed an issue that caused a mask shard to never spawn if a player dies in the same moment as killing Brooding Mawlek (this is a retroactive fix – players who missed the shard can now return to claim it).
Fixed an issue that caused the game to crash if the player looks up or down while riding a big lift.
Fixed Shade spawn location in the upper section of Watcher's Spire.
Fixed an issue where game could soft-lock when opening inventory after obtaining certain items, eg. Pale Ore, King's Idol.
Fixed an issue with map pins not correctly disappearing once collecting all Essence from a Whispering Root.
Fixed an issue where player could get soft-locked by using Desolate Dive/Descending Dark to slam down onto a mysterious object in Beast's Den.
Fixed an issue where player could get more Geo than intended from killing certain enemies with fluke spell (sorry!).
Fixed an issue where players could get stuck in Lemm's room by dreamgating in while Lemm is away.
Fixed a text display issues in the in-game map for certain languages.
Adjusted a Shade spawn location that was inaccessible to early players.
Fixed a bug where a Dreamshield could disappear after using Dreamnail on NPCs or objects.
Fixed monarch wings cutscene issue.
Fixed an issue where Zote still appeared in City of Tears while he is trapped in Deepnest.
Fixed splash reactions for Quirrel and Spa Buddies.