Grandia HD Collection (Switch) patch notes
1.01.01 (25 March 2020)
The patch includes a lock up fix where using Japanese Language with English Audio causes the game to freeze after using magic/move.
Source: Twitter post
1.01.00 (24 March 2020)
Grandia
New Features
- Full Japanese support has been added.
Bug Fixes
- Fix to screen flash before entering battle.
- Fixes to BGM and SFX on Pirate Island.
- Fix to language setting application when GRANDIA is launched.
- Fix to the train smoke appearing pixelated in the Parm Train Station.
- Fix to Justin's portrait being displayed instead of Liete on the menu screen.
- Fix to text box graphic displaying items and moves in battle.
- Fix to missing subtitles in Leen's dialogue while in the J Base.
- Fixes to translations in Japanese, French, and German.
- Fix to Justin's pixelated sprite in Underground Ruins.
- Fix to purple bubble that appears when using Baobab Fruit, Ultra Potion, Golden Potion, Paralyze Mushroom, or Yellow Medicine in battle.
- Fix to NPC on screen after leaving the scene in Gumbo Village.
- Fix to visual effect for Resurrect Potion.
- Fixes to item and enemy sprites in Typhoon Tower and Mt. Typhoon.
- Fixes to Mio's sprite appearing pixelated in the Garlyle Base.
- Fix to language setting application when GRANDIA is launched.
- Other bugs fixes have been made.
Grandia II
New Features
- Full Japanese support has been added.
Bug Fixes
- Fix tp an issue where the initiative bar disappeared after Poizn was cast.
- Fix to an issue where the ground appeared to be missing in the Black Forest, Garmia Tower, Mirumu Village, Baked Plains, and in the Heart of Valmar.
- Fix to an issue where players could not proceed when a scene between Millenia and Valmar caused a freeze.
- Fix to spell text that had been cut off in the menu for localized texts.
- Fix to scene not covering the entire screen in Ryudo's flashback in Cyrum Castle.
- Fix to background not covering entire screen in scene for Ryudo's flashback story.
- Fix to the issue that caused the game to freeze when Valmar's Claw in the Underground Plant.
- Fix to frame rate issues in Raul Hills.
- Fix to text showing up in English for localized text for the Walnut minigame.
- Fix to text showing up in English for localized text when fleeing battle.
- Fix to the scene of the 50/50 not covering the entire screen when traveling to Garland.
- Fix where the transition from dialogue to the arm wrestling mini-game in Cyrum did not cover the entire screen.
- Fix where an extra character was added during the battle rewards scene.
- Fix to issue where item and special move names were not displaying properly in localized translations.
- Fix to the world maps not completely covering the screen.
- Fix where the character portraits were replacing the textures of objects and scenery.
- Fix where the Initiative Bar disappeared after Elena used the special move White Apocalypse.
- Fix to glitches in Tio's character model throughout the game.
- Fix to camera cutting into Ryudo's model in Durham caves.
- Fix where audio was not in sync with dialogue in the opening scene between Skye and Ryudo.
- Fix to frame rate issues in St. Heim Papal State, the Witt Forest Path, and Liligue City.
- Fix to white square appearing on the ground when the special move "Burn!" is cast.
- Fix to trees blocking the characters' scenes in Garmia Tower and Mirumu Village.
- Other bugs fixes have been made.
Sources:
1.00.52 (12 November 2019)
- Majority of Background Music looping has been fixed to loop correctly within certain locations (will also be continued in next patch).
- Majority of SFX during battles and post battle screen have been fixed (will also be continued in next patch).
- More instances of sprite pixelation are now HD.
- When losing a boss battle then returning to your save, it will now be loaded successfully.
- General text/translation bugs have now been fixed for French and German.
Source: Twitter post
1.00.26 (14 August 2019)
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