Fixed a bug that was causing some songs from the Classic Music Pack to have incorrect titles displayed in the Museum.
Fixed a typo in the credits.
Sonic the Hedgehog
Fixed a bug where retrying a stage in Classic Mode from My Data and getting a Game Over would make players get stuck at the Title Screen.
Sonic the Hedgehog 2
Fixed a bug where Tails would not return from outside the screen and a sound effect would continually play.
Fixed a bug that caused the sound effect for collecting Rings to be interrupted when collecting them in quick succession.
Fixed a bug that caused Tails' flight sound effect to continually play after moving to the next stage if you were flying with Tails during the transition.
Fixed a bug in 2 Player VS mode where the time would never expire if it reached 0 during a player mistake.
Fixed a bug that was causing crashes due to incorrect object calculations.
Story Mode
Fixed a bug where the transition time from Mystic Cave Zone Act 2 to Hidden Palace 2 would be added to the player's Best Time.
Sonic the Hedgehog 3 & Knuckles
Added a function to Sound Test.
Adjusted Competition Mode on the Nintendo Switch so that it can be played without registering two Joy-Cons / Pro controllers.
Made registration for two Joy-Cons / Pro controllers in Time Attack unnecessary, and made it possible to cancel controller registration in other modes.
Fixed a bug where leaving many Item Boxes in front of the sub-boss of Hydrocity Zone Act 1 would cause the game to crash when defeating the sub-boss and moving on to the next Act.
Fixed a bug that was causing players to get stuck when playing a Special Stage from the level select menu after playing Time Attack Mode.
Fixed a bug in Competition mode that caused players to go back a lap when they took damage or fell out of the stage.
Fixed a bug in Angel Island Zone Act 1 that teleported players when the island is set on fire.
Fixed a bug in Carnival Night Zone Act 2 where the boss would leave the area if hit by a mid-air attack while entering.
Fixed a bug that caused a sound effect to continually play when the player transitioned stages after defeating the boss of Death Egg Zone Act 1.
Fixed a bug in Flying Battery Zone Act 1 that caused a sound effect to continually play if a player transitioned stages when close to a magnetic object.
Fixed a bug in Competition Mirror Mode that was causing the courses to not be mirrored.
Fixed a bug that caused Sonic and Tails to get stuck on a burning rope in the middle of Angel Island Zone Act 2, which made it impossible to progress.
When starting in Classic Mode with a save file where the game has been cleared, entering and exiting a Special Stage without touching a checkpoint would cause the game time to incorrectly start at 9:59.
When starting the game as Sonic with a cleared-game save data file, performing certain actions in Angel Island Zone Act 1 would cause the player to be incorrectly moved to Knuckles' boss area route.
Fixed a bug in Classic Mode where performing certain actions in the boss fight of Lava Reef Zone Act 2 would make the camera shift, and the character would fall out of the stage.
Fixed a bug in Angel Island Zone Act 1 where performing certain actions after the stage is set on fire caused the player to lose a life.
Fixed a bug in Lava Reef Zone Act 2 that allowed players to avoid the falling boulder that moves them to the boss stage.
Fixed a bug in the boss battle of Hydrocity Zone Act 2 that caused an invisible ceiling to appear, which prevented players from jumping higher.
Fixed a bug where immediately opening the pause menu when entering the first Special Ring in Mushroom Hill Zone Act 1 and selecting "Restart" would cause players to start the stage from an unnatural position.
Starting the game in Classic Mode using saved data with a recorded Time Over in Angel Island Zone Act 1, and then getting a Game Over would cause players to immediately lose a life upon reaching the sub-boss.
Fixed a bug where opening the pause menu just before entering a Special Stage and then selecting "Restart" would move the player to a different Act.
Fixed a bug where coins would be increased in debug mode.
Fixed a bug where the BGM in Special Stages would slow down after collecting 50 Rings.
When starting the game in Classic Mode on a save file with a recorded Time Over, the Time would not reset from 9:59 upon clearing a stage.
Fixed a bug in Classic Mode of Death Egg Zone Act 2 where opening the pause menu and selecting "Restart" after transitioning to the boss stage would cause the player restart the boss fight with 0:10 Time.
Fixed a bug in Mushroom Hill Zone Act 2 that caused textures of objects to not display correctly.
Mission Mode
Fixed a bug in the "Fireball Dash" mission where it was possible to move outside of the mission area, and clearing the mission would result in the player becoming stuck.
Fixed a bug in the "Slippery Swim" mission that was causing invisible blocks to appear in areas they aren't supposed to appear in.
Fixed a bug in the "Animal Rescue" mission where players would stand on top of clouds instead of bouncing or falling off them.
Fixed a bug in the "Bounce House" mission where characters would become inoperable if they collided with a Bounce Pad from the bottom when time expired.
Fixed a bug in the "Extreme! Super Sonic Finish" mission where falling off the platform shortly after reaching the goal would cause the camera to lock and prevent the player from progressing.
Fixed a bug in the "Aerial Attack" mission where players would get stuck on blocks and be unable to move.