Wizard of Legend (Switch) patch notes
1.211 (10 February 2020)
- Fixed issue with locked camera in boss rush mode.
- Added Thundering Keep, Freiya, Zeal, and Atlas backgrounds to titlescreen.
- Resolved issue where players could get stuck when using hold projectiles like Bouncing Surge.
- Absolute Finale no longer bugs enemies when it hits a wall and an enemy at the same time.
- Fixed bug which allowed looping signature version of Fading Petal.
- Fixed bug when using Chaos Reaper with Evening Gloves and Crono Glove.
- Fixed issue with Venture cloak not unlocking properly when defeating certain bosses.
- Added missing SFX for various new enemies.
- Fixed bug caused by the Grand Summoner in higher difficulties.
- Fixed mouse hover issues in the options menu.
- Fixed issue with Zoning enemies not properly freezing.
- Mentis Imperium no longer applies charm on the player when reflected.
- Added missing price for the Water Cushion relic.
- Fixed edge case where victory screen could improperly show up in co-op.
- Fixed various arcana descriptions including Ice Seeker Enhanced text.
- Unlock notices (!) are now properly cleared when game data is cleared.
- Fixed alignment for some new paintings.
- Adjusted camera lock behavior to be less restrictive.
- Other various minor bugfixes.
Source: official website
1.2 (16 January 2020)
Arcana
- 24 new arcana
- 6 new basic arcana
- 6 new dash arcana
- 12 new standard arcana
- 12 new signatures
- Minor adjustments to existing arcana (see below)
Relics
- 39 new relics
- Minor adjustments to existing relics (see below)
Quality of Life
- Outfit info now displayed in the equipment menu along with their stats.
- Boss Rush cost changed from 25 to 10 gems.
- Banker now takes your token and gives you a flat 20 gems in addition to the gold exchange.
- Defense stat removed and replaced with appropriate stats such as armor or hp as it was causing too much confusion.
- Versus Mode's Arena of Fury (Fire) now makes players do double damage instead of enhancing all spawned arcana.
Bug Fixes
- Fixed an error where Freiya might bug out when her lances are destroyed before being thrown.
Minor Arcana Adjustments
- Heroic Leap changed to always activate regardless of if an enemy was grabbed and cancel delay reduced.
- Flame Strike changed to a charged basic skill that changes properties when fully charged.
- All wards and seekers arcana are now classified as summon arcana.
- Mentis Imperium changed to shoot an arrow that buffs affected enemy and mind controls them until they are defeated.
- Frozen Bait now freezes enemies in the area when it lands.
- Frost Feint now has an extra charge with lowered damage.
- Phantom Brigade signature gain reduced and cooldown increased.
- Ignition Dash cooldown reduced.
- Voltaic Needle no longer throws you off ledges into pits.
- Raging Inferno cooldown reduced.
- Minion arcana spawn count normalized to 2 and starting hp normalized.
- Shattering Strike stun amount increased.
- All buff skills standardized, cooldowns now start at end of skill but all cooldowns reduced to compensate.
- Wave Front Dash, Frost Wing cooldown slightly increased.
- Heroic Blaze signature damage slightly lowered.
- Bouncing Bubble initial charge changed from 5 to 4.
- Rock-solid Tomahawk stun amount increased.
Minor Relic Adjustments
- Chaos Visor moved to Offense and now also added projectile crit chance.
- Chaos Scanner moved to Offense and now also slightly increases damage.
- Evening Gloves changed to auto combo when holding the button down and gives extra signature charge when using basic attacks.
- Raspberry Cookie Box effect increased from 30% to 50%.
- Halved the damage down effects of Ebon Wolf's Cloak.
- Pop-up Primer no longer has a negative max HP penalty on summoned minions.
- Mystic Monopole changed to decrease knockback instead of increase knockback.
- Berserker’s Axe damage increase changed from 20% to 15%.
- Singing Bowl crit effect no longer activates when you use a basic.
- Hyperbolic Train signature gain changed from 30% to 25%.
- Thesis on Defense now increases armor instead of defense.
- Chaotic Pendulum’s enemy CD reduction changed from 75% to 25%.
- Jumper Cables effect changed to reduced cooldown on all movement arcana.
- Elven Ears effect changed to lower the chance of being afflicted by all status effects.
- Dice of the Nemesis changed to add a flat 300 damage to what you would have done instead of forcing 300 crit to accomodate for high damage builds.
- Cassim's Airy Cloak cooldown reduced and active duration lowered.
- Sano's Headband moved to Defense.
- Demi's Teapot moved to Misc.
Source: official website
1.124 (16 October 2019)
- Small patch to add Switch Lite compatibility.
Source: official website
1.123 (25 September 2019)
New Features
- Developer commentary!
- Choose "Developer" as language option to enable.
- Recommended to start in the museum by talking to Veres.
- English only.
- Titlescreen artwork selection!
- Press left or right at titlescreen to choose.
- Must at least enter main menu to save selection.
Quality of Life
- Nocturne now always shows arcana selection and gives you a fully random set. Token still prevents him from taking an arcana.
- Exclamation emote added on Raffle Ticket to indicate free purchase.
- Mentis Imperium now negates projectiles.
- Conquerer's relics can now appear mid-run in stores.
Bug Fixes
- Fixed issue that could cause frozen bosses in Boss Rush mode.
- Fixed issue where Aegis Charge would disable some of the player's collision boxes.
- Casting circles from Zeal's skills should no longer bug out.
- Fixed some code that could cause misplaced objects in stages.
- Cartographer's Quill now properly updates damage on pick up.
- Cobalt Firestone damage should now scale properly without having to reqeuip it.
- Fixed Dagger of Midas bug that occurred when resetting the game with it in the inventory.
Source: official website
1.13 (29 June 2019)
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1.12 (5 June 2019)
New in This Update
- Boss Rush mode now available via an NPC in Lanova Plaza (Requires completion of Chaos Trials).
- Hard mode is now available via an NPC in Lanova Plaza and the Insignia of Legend relic no longer activates hard mode.
- 21 new relics added.
Quality of Life Changes
- Added a "+" before stage count to indicate hard mode in the run summary.
- Relics now show number values when applicable in the equip menu.
- Insignia of Legend now makes Chaos arcana available for purchase during the Chaos Trials.
- End of run summary screen updated to show the full player build.
- The last used cursed relic from Nox in Lanova Plaza is now guaranteed to be in stock the next visit.
- Treasure chests now show an indicator icon in the minimap.
- Doctor Song and Nocturne now prefer to take standard arcana before enhanced arcana when you request their services.
- Increased chance to find complimentary relic in shops when holding a combination relic during the Chaos Trials.
- Conga Drum Set cursed relic updated to make all players immune to exploding barrels.
- Flashy Boots cursed relic updated to allow dash arcana to activate up to three times per charge.
- Aegis Charge arcana has been reworked to be more effective overall.
- Stone Shot (Basic) arcana activation speed increased.
- Wind zone enemy visuals have been updated to look more like an enemy rather than a hazard.
Bug Fixes
- Fixed issue with relics not properly being cleared from inventory. This fixes the following reported issues:
- Softlock with Pazu's Favorite Hat
- Adorable Mimic not properly clearing inventory on pickup
- Randomized runs that improperly show extra relics that should've been removed
- Critical Placebo effects not resetting on death
- Ressurect relics were all probably a bit wonky and now should be fixed
- Nox's cursed relics in Lanova Plaza should now properly reset if you visit the museum.
- Fixed full health chime with Fall outfit.
- Fixed relic icons incorrectly showing up as activated in the UI.
- Fixed issue with Taffy not opening a red portal when defeated offscreen.
- Health is now restored at beginning of Boss Rush mode so that any removed relics don't affect the run.
- Fixed issue with Covert Ops Mask forcing zero crit chance.
- Various minor bug fixes.
Source: official website
1.11 (14 May 2019)
Bug Fixes
- Shearing Chain's signature version can no longer be looped indefinitely.
- Fixed a few arcana that were giving signature charge when using the signature version of the spell.
- Better positioning logic added for Engulfing Fissure around pits and obstacles.
- Fixed bug with Bouncing Bubble that prevented it from being held down while signature bar was full.
- Added better wall detection on Gale-Force Alignment.
- Fixed issue where Shock Nova's effects could linger after getting interrupted.
- Fixed issue with dashes where the skill would not execute but the cooldown would be initiated.
- Fixed Frost Wing dash interaction with Magsphere.
- Fixed bug that caused Wave Front to occasionally spawn a water explosion.
- Fixed issue with Magician's Hat stripping empowered status from Piercing Void.
- Fixed issue with Magician's Hat relic and certain arcana that grant shields.
- Fixed issue with Resurrect Ring and Fall pausing regeneration.
- Fixed bug with final boss and resurrection relics that would cause him to constantly cast spells.
- Fixed Freiya's infinite guard issue as well as other bugs with all bosses and enemies at high levels of endless runs.
- Airborne zoner enemies can now properly path over pits.
- Fixed Knights and Lancers using dash skills through root status.
- Fixed issue where the enemies remaining indicator would sometimes show that there are more enemies remaining than possible.
- Fixed issue with treasure chest rooms spawning more than once per floor.
- Fixed small artifacting issue with the player's run animation while signature was available.
- Fixed issue where hats sometimes would not properly align with players in post boss PvP sequences.
- Fixed some spelling and grammatical errors in item descriptions and dialog.
Adjustments
- Tectonic Drill no longer can fling you into pits.
- Hammer of Atlas' initial spin speed increased.
- Heroic Leap's landing delay shortened to bring it in-line with other jumps.
- Lowered SFX volume for Blurring Falconry.
- Added missing SFX to mini drill projectiles.
- Nocturne now tries to take unenhanced arcana first.
- Roller Blob enemies now speed up based on difficulty.
- Increased speed of Stone Shot basic and you can now hold the button to complete the basic sequence.
- Volt Disc basic range lowered by 1 unit.
- Fleet Lancer now occasionally dashes in for a basic attack.
- Lowered Raffle Ticket proc chance from 30% to 25%.
- Lowered icicle visuals for Perfect Storm.
- Lowered prices for basic and dash arcana.
Source: Reddit post
1.1 (20 March 2019)
Quick Overview
- New Sky Palace stage
- Wind Sovereign Shuu joins the Magic Council
- Over 20 new arcana and 20 new signatures
- Endless Mode
- Over 35 new relics
- 3 new outfits
- New enemies
- And more!
Change Log
UI
- Description of arcana and relics in shops are now displayed in a pop up when you walk up to them.
- Training dummies now display total damage done when they reset to original position.
- Added UI notice to show when relics are lost.
Arcana
- 5 new basic arcana.
- 5 new dash arcana.
- 12 new standard arcana.
- 22 new signatures.
- Lowered cost of signatures in Lanova Plaza to 50.
- Minor adjustments to existing arcana (see below).
Relics
- 28 new relics.
- 9 new run modifier cursed relics.
- Minor adjustments to existing relics (see below).
Outfits
Enemies
- Wind Sovereign Shuu added to the Magic Council.
- Elemental variations of lancers.
- Zoner enemies.
- Macho Ghoul.
- Crush Colossus mini boss.
- Laser Cyclops.
- Blob Barrager.
- Roller Blob.
- Air elemental versions of rogue, mage, knight, archer, and lancer.
- Mimics.
- Super Archer now does extra strafe attacks based on difficulty level.
NPCs
- New NPC in the Chaos Trials that helps gather gems.
- Nox now sells special cursed relics in Lanova Plaza (must clear Chaos Trials once).
- Mysterious Timekeeper NPC that enables endless mode (must clear Chaos Trials once).
Stages
- Sky Palace stage.
- All stores and NPCs in the Chaos Trials now spawn a portal to the start of the stage until the mini boss room is discovered.
- 90+ new room variations.
- Minor new variations to stage props.
Versus
Minor Arcana Adjustments
- Absolute Finale cooldown reduced.
- Searing Rush cooldown reduced.
- Spike Track cooldown reduced.
- Ion Spike cooldown reduced.
- Frost Feint cooldown reduced.
- Voltaic Needle attack box adjusted to make it easier to hit.
- Exploding Fireball's signature version now burns on the final explosion.
- Mentis Imperium damage increased, cooldown lowered, and knockback increased.
- Toxic Bolas damage increased, poison level increased, root duration increased.
- Earthquake Axe now executes faster and causes less knockback.
- Embracing Vines now spawns a second row even when not empowered. Cooldown increased and root duration lowered.
Minor Relic Adjustments
- Friendship Bracelet now works even when only 1 player equips it (but with lowered effectiveness). It now also prevents PvP events after boss fights.
- Broken Plague Flask effects doubled and moved to Nox's store in Lanova Plaza.
- Large Red Button lowered health penalty and moved to Nox's store in Lanova Plaza.
- Abhorrent Cologne effects increased and moved to Nox's store in Lanova Plaza.
Source: official website
1.04 (25 July 2018)
New Features
- Added an additional portal to the the mini boss room that leads to the start area.
Quality of Life
- Tomi, Ward, and Mimi now spawn in Lanova Plaza when approaching their respective vendors.
- Varik is now hanging out in the shade.
- Added a signature recharge orb to the training area in Lanova Plaza.
- Harmful DoT effects on the player are now removed when defeating a Council Member.
- Added backup recovery save system for corrupted files.
- Added "Lock Controller Aim" option that will lock the last aim position even when you return the analog stick to a neutral position.
Bug Fixes
- Added a failsafe to prevent getting stuck in walls.
- Fixed an issue that sometimes caused invisible walls in levels.
- Fixed improper colliders for some spike hazards.
- Fixed a bug with picking up combine items when inventory is full.
- Fixed issue with incorrect icon showing up for dropped relics in minimap.
- Fixed issue where Taffy could be easily defeated using the Cobalt Firestone.
- Fixed store pricing issue where some spells cost 0 gold.
- Fixed issue with level generation that caused erroneous portal locations.
- A few problematic rooms tuned or removed.
- Fixed co-op interaction bug with Jewelry Box.
- Fixed issues with resurrection items in co-op.
- Fixed issue with black lines occasionally occurring in levels.
- Adjusted wall colliders for Zeal and Freiya's arenas to help prevent collision errors.
- Fixed issue where activating a signature on the same frame as getting hit can cause 0 hp.
- Adjusted some logic for enemy teleport skills (fixes Mentis Imperium in locked room bug).
- Changed how locked room colliders are generated to help prevent accidentally using Chaotic Rift to exit the room.
- Wizards have learned to not hurl themselves into pits while using Blazing Lariat.
- Fixed a few edge cases where Wallet of Vigor had ambiguous interractions with other items.
- Fixed outline on dialog portrait for Jade the Jeweler.
- Fixed issue with co-op dropping partner into pits on locked room activation.
- Fixed issue with Boots of Frenzy and Circuit Line.
- Disabled crits on invulnerable targets.
- Disabled ability to pause during the end of floor summary and fixed a bug that allowed level generation with the wrong tileset.
- Fixed a bug where Neve's relics could be activated without a full deck of applicable arcana.
- Turned off loot drops for a few destructibles in Lanova Plaza and Home.
- Fixed some errors in Japanese and Spanish localization.
- Fixed bug with Magsphere collisions not working.
- Fixed bug where Frost Feint was not properly activating.
- Fixed bug that caused Air Burst effects to not show properly.
- Fixed bug where Takeout Box would grant max shield in post boss pvp fights.
- Fixed bug that would end the game on double-ko situations during post boss pvp fights.
- Fixed bug with loading screen not showing 2nd player.
- Fixed Armor of Greed interactions during post boss pvp fights.
- Fixed artifacting on the loading screen.
Gameplay
- Taffy now drops only enhanced arcana instead of standard arcana.
- Locked elemental treasure chests will no longer drop standard arcana, and only drop gems, gold, health, and relics.
- Final Boss attack timings slightly adjusted:
- First form now activates spells roughly 0.25 seconds quicker and the time between spells has been reduced by roughly 1 second.
- Second form is 1 unit more accurate with wind slash and flame breath arcana.
- Health orbs now recover a flat value of 25 hp. All other healing sources will still heal for a percentage of the players max health.
- Counter Rogues and Grand Summoners now only heal after using their summon spells instead of blindingly healing whenever they wanted to.
- Burst Mage heal spell removed.
- Neve's Emerald now also lets you completely ignore hit stun and knockback when activated.
- Greased Boots now lowers all cooldowns for dash arcana by 25% and adds an extra dash charge.
- Evening Gloves now also adds 20% increase in attack speed for basic attacks.
- Overpriced Insurance now heals you for 50% of your total gold instead of 25%.
- Time that Atlas is vulnerable after he performs his signature increased 40%.
- Freiya's Ice Lances adjusted to have a slightly wider spread.
- Sales on items are now set to 10% discounts and can be stacked with the Relic/Arcana Rewards Card relics.
- Sound effect for Chaotic Rift lowered slightly.
- Master Sura's stun duration is now more aligned with that of the other bosses.
Arcana
- Spark Contact (Basic) buff: Burst added to last hit of spell and enhancing it will cause the burst to apply shock status to all enemies.
- Spike Track buff: Enhanced version now travels much further than before.
- Arc Sphere buff: Activation time reduced and forward movement removed for better aiming.
- Absolute Finale buff: Cooldown lowered by 1.5 seconds.
- Explosive Charge tuning: Damage and range increased significantly. Stores 2 uses instead of 3.
- Shattering Strike tuning: Initial hit has less knockback for more consistent burst damage.
- Storm Draft tuning: Wall collider size reduced to work more reliably near walls.
- Phantom Brigade tuning: Standard version now honors Pop-up Primer's effects, adding an extra knight to its summon.
Relics
- Charming Teddy Bear buff: Activation chance significantly increased and duration of confuse increased.
- Boots of Frenzy buff: Duration of effect increased.
- Absorption Coil buff: 100% of damage is converted to signature energy instead of 50%.
- Bladed Buckler buff: Signature energy gain changed to flat 15% for each projectile blocked.
- Bracers of the Beast buff: Signature energy gain changed to flat 15% for each parry and works more reliably while making quick turns.
- Elven Ears buff: Added cooldown reduction to first arcana used when leaving stealth. Price also reduced by 50 gold.
- Spiked Emergency Kit buff: Activates and heals up to 30% of max HP instead of 20%.
- Thesis of Defense nerf: Now stores a maximum of 600 pages for a damage reduction of 3 instead of 5.
- Mirror Shield nerf: Cooldown increased to 18 seconds after breaking.
Sources:
1.03 (29 May 2018)
The patch fixing controller support is now live! You can now enjoy Wizard of Legend's spell slinging action with the Pro Controller!
Source: Twitter post
1.02 (17 May 2018)
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